
Well, Here I am at aprox. 00:12 on 5th June, strutting my stuff as a paid by the minute podium dancer at a beach club in second life.
As if my first life isn't busy enough, with about twenty ongoing projects outside of my 9-late job as a creative at Dare. Humm....
When second life started, I signed up straight away with the
promise of a fully interactive, virtual world rendered in high definition 3D; of the ilk of Doom or Unreal Torurnament 2004. What I found was a half realised community with a few geeks hanging out not really talking to each other. People would walk up to you and say:
"hello? are you real?"
very much like the
Dareschool project when we ran it for a month this time last year at Dare. People rang up our lady Marjory with stupid questions:
"Hello....are you real? Would you wave at me with your left hand while cocking your right finger and putting your left thumb up your nose?"
Alas there's something in us that makes us suspicious of anything new, and seemingly too good to be true. Not surprising really, think of all the fuss over
subservient chicken - was it real, was it truth of lies?
And so it's the geeks who are left to pick up the pieces, and start to make it work. And after the wave of geeks, then it becomes a new thing (think of user generated content - first it was only the geeks who actually contributed to the web, now it's like cooler than cool to have your video on
youtube).
So...Second life... Here I am crapping on with a head full of Rum while watching my amazingly rendered, 3D realtime avatar Donshades Korobase dancing away and I'm chatting to the girl next to me on the dance floor and she's pretty cool...
It is us geeks who shall inherit the earth.